SLANG.D: Fast, Modular and Differentiable Shader Programming | NVIDIA Real- Time Graphics Research
SLANG.D: Fast, Modular and Differentiable Shader Programming | NVIDIA Real- Time Graphics Research,Programming Vertex & Pixel Shaders,The Shader Editor,GitHub - DarknessFX/ShaderPiPFX: HLSL live player. Compile and play your HLSL shader automatically.,A Review of Shader Languages